#ifndef PIPESPRITE_H
#define PIPESPRITE_H

#include<QGraphicsItem>
#include<QObject>
#include"abstractpipe.h"
class PipeSprite : public AbstractPipe
{
    Q_OBJECT
protected:
    void updateXY();
public:
    PipeSprite(QGraphicsScene&,bool upper,float y0=0,float v0=0,QObject*parent=nullptr);
    ~PipeSprite();
private slots:
};

#endif // PIPESPRITE_H
